Scene.add

Adds multiple instances at a time.

  1. void add(T instance, size_t threadID)
  2. void add(size_t threadID)
  3. void add(Instance[] instances, size_t threadID)
  4. void add(size_t threadID)
    class Scene
    @safe final
    void
    add
    (
    Names...
    )
    (
    size_t threadID = 0
    )

Parameters

Names

Names instances.

threadID size_t

In which thread to add execution.

Meta