Color.rf

Red value in the form of a range from 0 to 1.

  1. float rf [@property getter]
  2. float rf [@property setter]
    struct Color(T)
    @safe nothrow pure @property
    void
    rf
    (
    float value
    )
    if (
    isIntegral!T ||
    isFloatingPoint!T
    )

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