A method for binding a specific object to a camera to track it.
A method for binding a specific object to a camera to track it.
A method for binding a specific object to a camera to track it.
A method that reproduces the process of tracking an object.
Moves the visible field.
A method to change the allowed size of a scrolling room for a camera.
The port is the immediate visible part in the "room". The entire area in the world that must be covered in the field of view.
The size of the visible part in the plane of the window.
The allowed room size for camera scrolling.
The allowed room size for camera scrolling.
Distance between camera boundaries and subject for the scene to move the camera's view.
Distance between camera boundaries and subject for the scene to move the camera's view.
Camera control object in render,