An object of smooth movement of an object along a function in a template.
The function should contain the parameters of the motion step and the animation step, for example:
void moveFunction(ref float step, const float k) @safe nothrow pure;
Animation constructor.
Object animation function. Through such a call and a coefficient argument, an animation is produced.
See Implementation
An object of smooth movement of an object along a function in a template.
The function should contain the parameters of the motion step and the animation step, for example: