FPSManager

The object that will keep track of the cycle time, counts and limits the executable frames.

Members

Functions

control
void control()

Frame limiting function. Also, it counts frames per second.

countDown
void countDown()

The origin of the frame unit. Measures time and also changes the state of the frame counter.

Properties

deltatime
long deltatime [@property getter]

Delta time.

fps
long fps [@property getter]

Shows how many frames were formed in a second. Please note that the counter is updated once per second.

timeJobProgram
Duration timeJobProgram [@property getter]

Shows the running time of the program.

Variables

maxFPS
long maxFPS;

Sets the maximum number of frames per second.

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