SceneManager.gotoin

Moves to the scene at the pointer.

It is such a function that generates initialization events, entry, transferring the context to the scene and causing the corresponding events to lose the context.

  1. void gotoin(string name)
  2. void gotoin()
  3. void gotoin(Scene scene)
    class SceneManager
    @safe @trusted
    void
    gotoin
    in (hasScene(scene))

Parameters

scene Scene

Scene heir.

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