GLRender.modernFragment
class GLRender
enum modernFragment =
"
#version 330 core
uniform vec4 color = vec4(1.0f, 1.0f, 1.0f, 1.0f);
out vec4 fragColor;
void main()
{
fragColor = color;
}
";
tida render GLRender
constructorsfunctionsmanifest constantsproperties