tida ~master (2021-10-06T18:27:09Z)
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Shader.lengthUniforms
tida
shader
Shader
Returns the number of variable uniforms in the program.
class
Shader
(int type)
@
trusted
static if
(
isShaderProgram!Type
)
uint
lengthUniforms
(
)
if
(
isValidTypeShader
!
type
)
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shader
Shader
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attach
bindAttribLocation
bindSource
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disableVertex
enableVertex
fromFile
getAttribLocation
getUniformLocation
lengthUniforms
link
setUniform
setUniformMat
using
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Type
properties
id
Returns the number of variable uniforms in the program.