Scene.add

Adds multiple instances at a time.

  1. void add(T instance, size_t threadID)
  2. void add(Instance[] instances, size_t threadID)
    class Scene
    @safe final
    void
    add
    (,
    size_t threadID = 0
    )

Parameters

instances Instance[]

Instances.

threadID size_t

In which thread to add execution.

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