A stage is an object that manages instances, collisions between them and serves
as a place for them (reserves them in a separate array). Such an object can
also be programmable using events (see tida.localevent). It does not have
properties that define behavior without functions, it can only contain
instances that, through it, can refer to other instances.
Scene description module.
A stage is an object that manages instances, collisions between them and serves as a place for them (reserves them in a separate array). Such an object can also be programmable using events (see tida.localevent). It does not have properties that define behavior without functions, it can only contain instances that, through it, can refer to other instances.