A module for managing textures. Not to be confused with , which directly lie in RAM and can always be changed, unlike textures, which need to initialize or update texture data.
A texture object for manipulating its data, properties, and parameters.
Texture filter method
Texture wrap method
Default texture params filter
Mag Filter
Min Filter
Texture initialization structure.
See Source File
Copyright (c) 2020 - 2021, TodNaz.
A module for managing textures. Not to be confused with , which directly lie in RAM and can always be changed, unlike textures, which need to initialize or update texture data.