Texture.modernVertex

Undocumented in source.
class Texture
@trusted
enum modernVertex = "#version 330 core layout(location = 0) in vec2 position; layout(location = 1) in vec2 texCoord; uniform mat4 projection; uniform mat4 model; out vec2 fragTexCoord; void main() { gl_Position = projection * model * vec4(position, 0.0, 1.0); fragTexCoord = texCoord; } ";

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